So, your business needs an app? (Spoiler, you probably don’t)

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I recently presented this at the Eastern Innovation Business Centre about everything you need to know before including an app in your digital strategy, with steps and tips for success for startups to large enterprises.

Technology and the human touch

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Last week we had the pleasure of welcoming Kelly Schulz to b2cloud who ran an amazing accessibility and inclusion workshop to help further our understanding and empathy for all our users. While the focus was

The car of the future is shared and driven by software

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There are many visions on where mobility is going and how transportation will evolve. Which will prevail? Where will the disruption occur? I suspect the car I drive now, will be the last one I

Hey Siri, how do I start a conversation with someone with a disability?

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We all love Siri’s little witty quips, but I recently read a heartwarming article over on Mashable that reflects the power of technology to change lives in ways that most of us would never appreciate. I won’t spoil

CES 2017: Health and Accessibility

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This year’s CES certainly lived up to the Las Vegas expo’s reputation as the place to see what’s next in tech, showcasing innovations that will set the tone for the rest of the year and beyond. The

Snapshotting a view on iOS

Guides | Tutorial By 5 years ago

Snapshotting can be used on iOS to draw a view into an image, like a screenshot. Doing so is very beneficial in some scenarios such as smooth interface rotations and advanced animations.

PDF creation in iOS

Guides | Tutorial By 6 years ago

When I was first assigned the challenge to create a dynamic PDF in an app of ours I thought it was going to be difficult. Luckily there are some great CoreGraphics methods that make PDF creation quite easy. If you have worked with CoreGraphics before then you are already half way there, you create a CGContext which you draw to just like you would any other CGContext.

CGContext drawing in a thread

Guides | Tutorial By 6 years ago

The CGContext provides a great way to draw to the screen on iOS, I use it often to draw custom images. Something that didn’t occur to me initially when I used the UIGraphicsGetCurrentContext() method to obtain a CGContextRef was that it was not thread safe. It was only a few weeks back I drew to a context in a thread, which worked fine sometimes and other times failed. It was obviously a threading problem, and here is the solution.