This post is going to outline a bunch of tips and tricks to squeeze every last piece of performance out of a UITableView. In a nutshell, what affects your table is how much processing the device needs to perform for each cell requested. If you keep this to a minimum, you will have an extremely smooth scrolling experience.
Last week I explained how to reorder a cell from any point for a Scramble type game we had created. Another issue we faced with our Scramble game was the shadow behind each cell, which looked a tad weird. If you are facing the same issue, here is how you can correct it quite easily.